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Episode 1 of our Necromunda Campaign is here and it's facing off between the Corpse Grinders and House Delaque all because of some tainted meat products.
Thank you to our Patreon supporters for some additional voicework and naming this episode: Secret meets about Secret Meats. The dice cam is a bit naff, we'll sort it out next time!
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Show More Show Less View Video Transcript
0:00
good evening and welcome to slag Falls news I'm your host Elias bigley coming
0:06
to you live from 9375za necromunda's number one news
0:11
source tonight's top story a celebration of slag Falls Rich history of smelting
0:16
smithing and savagery but first a terrifying account straight out of the
0:22
under Hive coming off the heels of the now Infamous palanite pegging Scandal we've earned numerous reports of local
0:29
civilians going mad and eating their own families after consuming local meat
0:34
products nothing like a home-cooked meal am I right earlier today our news team spoke with a
0:41
young man whose brother went out for groceries he returned home with the usual Staples some carbo loaf some
0:46
corpse starch and a hankering for human flesh here's what he had to say oh it
0:53
was terrifying it was like the emperor himself had walked into my bedroom
0:59
okay not sure what to make of that but moving on still to come after the break which alien species topped the
1:05
imperium's list of most hated Zeno spoiler alert it is all of them house
1:11
dialogue there was an information and secrets all the world operating from the Shadows a sickness is spread across Hive
1:18
primers the Recycled meats and protein stocks are turned insane men and women into Mad Eye drooling cannibals
1:26
house delac has been taxed by the noble houses to gather Intel and locate the source of this taint that's spreading
1:33
like wildfire across all levels of the hype City one such gang that shattered company
1:39
have arranged in Peter with a local member of the corpse Guild in the busy Market Streets their informant Waits
1:45
ahead however other more Sinister looking figures appear Out of the Shadows corpse grinders
1:53
formed from the toiling workers within the ranks of the corpse Guild these Abominations were once honest workers of
1:59
the corpse recycling plants but in the dark corners of the underhive they whisper dark prayers to the Lord of skin
2:05
and sinew the meaty boys have arrived and they have beef with the Delux
2:11
so in this game we're playing the Ambush scenario with a few tweaks the deluxe are mid dealings with an informant in a
2:18
busy Market Street the Delux deploy first and start with the majority deployed around the informant however
2:23
Jeff was able to keep one aside and place them after everyone else had been deployed Jeff's mission is to escape the
2:30
informant off the board however there are only three main exits South north
2:35
and west of the market the meaty boys were then set up surrounding the marketplace trying to
2:40
prevent the informant from escaping by blocking the exits the informant counts as an extra crew member for the delax he
2:46
follows the rules for a cutter with an extra point of toughness let battle commence so yeah we're gonna be starting
2:52
off now the attacker which is you Pat you are the instigators here you don't want that guy to talk you do not want
2:58
that guy to talk so you're going to try and hack him up Jeff your job is to get him off now he has no
3:05
fast
3:27
yes sorry that was a really awful comment I made uh so you need to get off the board uh and he needs to survive the
3:34
scenario uh so we're gonna be playing this for a few rounds here we get on okay Pat okay so I'm gonna do a group
3:42
activation with my Champion here that's it interesting so characters have something called group activation they
3:47
have a bracket one or two your Champion has one which means when he activates you can activate someone else within three inches and that is Mr brisket uh
3:56
Mr brisket is going to nominate uh Mr streaky to uh to go first he's uh I I
4:03
need to stop this guy so I'm just gonna do a double move there
4:09
so I I can't be within an inch that's right unless you're charging and I'm not moving I'm not charging so I'm gonna
4:16
just immediately see this guy and be like hello already he's got beef with you
4:26
nice I've been here I've heard you've been selling substitute meat
4:32
okay well I've got a group activation of two yes so three inches is your radius
4:38
so you can definitely activate that informants okay so I'm gonna move the informant
4:43
to there there's first action what about the second action uh second action I
4:49
think I might move him now if you go upstairs that's fine but that is not one of the way it weighs out now I'm just trying to yeah yeah get
4:56
away from them yeah welding Nutters over there so maybe I'm just trying to at the moment as much as
5:03
I want them off the board at the moment maybe more considerably just behind him might be doing some climbing yeah he's just going to hang around the side Town
5:09
billboard yep okay all right interesting and then
5:14
um so you're gonna activate everything I'm gonna ask to beat him yep what are you gonna do
5:19
um I'm gonna shoot these fools now shooting is a basic action so you
5:25
can only do that once and as uh as the game is which I really like you do have to shoot the closest Target however if
5:31
you want to shoot further away you can do a cool check and try and take out that big guy instead of the small
5:37
okay although Jeff as I've experienced don't underestimate the small guys
5:43
they're like even though they look small in comparison they are super buff yeah so uh first use of the dice cam folks
5:56
the amount of times I've done that it's unbelievable yes seven so yeah you can shoot a
6:03
further away Target so okay I'm gonna shoot so from Base to Base so that's gonna be uh six inches nice and I'm
6:10
gonna be um firing my shotgun one shot yeah that's five six three so
6:17
you hit so now in the game when you get hit we like the models face upwards that's refers to him as being pinned
6:23
they're not like injured or full or even lying down it's just represent them like trying to duck out the way or like
6:28
Crouch but like it's rightly said you need threes or more you put a hole in his face
6:34
oh which I've got the right size for a change come on
6:39
do you get him no that's a face another one oh no okay so no damage so you you
6:45
are pinned I'm gonna but that doesn't really matter I'm gonna play one of my tactics cards
6:50
okay early days early days early days I won him um play this card when a standing and
6:57
active fighter in your gang is hit by a ranged attack the fighter does not become pinned instead they may immediately make a simple move action to
7:04
fight and may perform this action even if they're not ready oh so you stand up and move so I'm going to stand up and
7:09
I'm going to move five inches nice yeah these corpse Grinders move pretty fast
7:16
sorry doggo all right actually remove that isn't it yeah I I tend to move off
7:21
and re-reattach them after and we definitely know who's been and who hasn't
7:26
there we go right wow that was unexpected I might have blown it too early but yeah
7:33
yeah I never know I've just got you know the rage I wanted he's talking about me
7:38
to other people and I won't stand for that I'm not having that yeah yeah I'm not having that not having it right so then it's my
7:43
um to go isn't it with his old cane so what do you need to hit uh I need
7:50
three so oh I'm on what I'm straight um plus one plus one so only twos yeah
7:56
so let's see what yeah yeah ammo dice rolls no it's worth pointing out though if you
8:03
had hit that that two bullet holes on there means you cause two wounds yeah um so you'll hit twice so I'm not
8:09
allowed to shoot twice no no damn it now what I'd like you to do please Jeff is could you get your
8:16
ruler yes could you put it flat not sideways and from your body to the
8:23
direction of shooting at that corpse grinder yeah is anyone in that line of trajectory yeah electric in is in the
8:31
line of trajectory okay right on there's Electric in and it's bloody Dave uh on a
8:38
one tooth on a one oh no it might be Dave that's in well electric Gamers at the front and Dave's at the back okay
8:45
so Ian on a one two or three that Fellowship round it hits Ian I'm afraid oh no this is an extra all I'm throwing
8:51
in for narrative
8:56
trying to run a business here and if you debit any of that equipment you'd be paid for it
9:03
so you're lucky you're lucky okay so uh sirloin is gonna do because he's my
9:08
boss boss boss uh he's got a group activation of two people yeah so uh left 10 and Quan is gonna charge this back
9:15
here oh right so I genuinely don't know if I can do it so let's see what you get I just really want to get some fighting
9:21
do it oh it's a one so I only get to move six inches and you have to move I'm afraid and he's
9:27
not in oh dear oh
9:33
sorry it's my scenery it's my scenery build I made it so it was really awkward for you both
9:39
so he's not quite in that's a shame never mind uh okay so that's him done yeah he is then gonna uh Lieutenant corn
9:47
seeing that uh that didn't go particularly well T-Bone Tebow is um
9:54
does he wear the leather jacket with the uh T-Bone
10:00
no he's not he's gonna do a double move um and he's gonna go to always preparing
10:06
for the next 10. sir loin is he's got a charge he could get in
10:12
okay let's of course oh definitely definitely get in there
10:19
um yeah sirloin um
10:25
what dice you're on the black ones or the red ones red ones oh he's just not got the rage enough you need to get more
10:30
so get some more black dice in there so he's six so he's like oh so close
10:38
oh it's such a shame I mean you're getting close I mean that's you there's a lot of targets here for Jeff to deal with right now which is the pain in the
10:45
backside yeah as I found uh Jeff over to you for another Expo do you have any Champions uh yes I do have Champions yes
10:53
uh mainly being the uh the sniper or because he can activate someone within
10:59
three inches and there's two guys right below him yeah indeed so that that would be uh that wouldn't be about a bad move
11:06
would it so um yes that's hunt who's got the uh hunt that was hunt yeah yeah with
11:14
the uh with the sniper rifle and he's got uh he's got group activation on one yeah so
11:20
you can activate at least one yeah so um I mean the good thing here is going to activate this chap here I mean you may
11:25
as well because he's going to die next turn Jeff you have two pistols you can fire them both which means you get two
11:31
shots however there is a minus to shoot them unless of course they're both template weapons well one happens to be
11:37
a template you're in deep dude obviously got the flamer is that bacon I
11:44
can smell it you're gonna go for it hit both I'm gonna hit you yeah and the
11:49
civilian as well
11:59
and the thing is don't roll to hit with the flight you automatically hit so they're opened they're all pinned okay
12:04
so even boldly locks down there can you lying down so I just found them uh luckily cat's
12:12
fine she's okay yep so that's lamb automatically hit so what we need to do
12:18
now is roll to wounds so do you want to work your way through each of them yeah absolutely oh actually before you do that can you roll an ammo dice because
12:24
you have technically fired a weapons oh right so that means Jeff might not
12:31
have filled up the promethium to the top with his flamer so he needs to roll a dice what is the ammo roll on your stat
12:38
line for the weapon ammo roll is five plus so on a five or more you don't run out of ammo if you don't get a fight
12:44
it's a hard roll it's a hard roll if you don't get that you have ran out of ammo for distance and next turn you have to
12:49
do a simple action to reload so that means that I don't get to score to these chapters no you you get into sure you
12:54
finish the shooting but yeah you might not come on just give it a little Shake yeah there's
13:01
more in there is this thing oh
13:10
right so are you going to move on first to melt um I'm gonna melt uh this chap here yep
13:16
go for it so toughness of him fat is that the your leader no oh that's all right then no that is uh Lieutenant Quan
13:24
who is toughness three toughness three and I am strength three so four fours
13:31
no oh I'm glad you're rolling buzz and then uh for you then your leader yep
13:37
I'd prefer this one to be worse actually
13:50
locks down there let's see what happens to him oh poor civilian you want me to oh no you have to roll to his yeah yeah
13:55
he's already here six what I'm hoping is he's on he just screams his standards human so you need
14:03
he's got a toughness of three so you need Force to to wound him so honestly I'm gonna bring the old day
14:10
section sorry I'm sorry sorry it's my bad okay so um that was your first one
14:16
now I can fire my second second pistol minus one for this because you're shooting uh oh God it never ends so um
14:23
one at a time put the ammo uh okay so it's an auto pistol what are you shooting at uh I'll shoot with start
14:29
where I was last night well it's only one shot so it's only one guy you're shooting oh oh it's only one
14:36
yeah oh and that's ran out of ammo or it
14:41
could run out of ammo we don't know so we'll resolve the hit first so I've got it you see right and the strength of the
14:48
weapon and the strength of a auto pistol is three two three go and get those
14:53
fours all right guys do you see the way it ran it was a run
14:59
out again as well I don't care get them out your system yes you wounded him right now your guys
15:05
come with some armor don't they um yeah Lieutenant corn has plate mail five plus save five plus save for your
15:11
plate mail boom nailed it takes the hits let's see if you run out of ammo let's
15:17
see what am I gonna get I've got to get my ammo for auto pistols four yeah there's plenty four of those guys I
15:23
think it's stub guns and and yeah he runs Alabama he put one round in the in his clip
15:29
honestly so we've got the biggest Academy in this game isn't him just at
15:34
the front there's a little picture of a bullet with a line through it if you just put that next to him it means he needs to reload next to him now if any
15:40
of your weapons have the room the rules scarce if you've ran out of ammo you can't reload it because there's not
15:46
enough it's quite yeah it's in demand yeah it's me so I've got two two guys in there yeah I've got him still at night
15:54
yeah they're just lying on the floor they go for it I think snipers have a minimum range as
16:00
well oh well
16:09
yeah I will actually I'm going to shoot at your at the boss yeah at the boss at
16:14
sir lines now Jeff you can do a thing here it seems you stood still you can do a simple action called aim yes plus one
16:23
to hit good yes well I'll uh I'll go with that yeah
16:28
so your second actions to fire Army second act so get me ammo see how
16:34
quickly I can run out uh you still got a ballistic skill of three
16:40
okay I thought you said put one round at a time while you're hitting them I'm hitting on uh I'm hitting on threes with
16:48
the plus one oh plus one I'm hitting on two yeah yeah can you add to aim to long range yeah yeah so it could have been
16:54
not able to fail then really yeah well you oh one's always yeah but yeah it just means if they're behind coverage
17:00
there are two and I'm good nice yeah one shot one shot three yeah
17:06
so you hit him so he's already four oh that's that's two that's four oh nice
17:11
balance down yeah it's a boss he's a bit bit of a chunky boy
17:18
uh yes minus one minus one so you lose one off your armor save here Pat yeah
17:23
um so it's six six years and then also I have a treat and the traitor's knock back not back
17:30
um he's kind of lying down a prince I don't think he can be knocked back okay um at least I'm I'm not even gonna look
17:36
at that rule for this so he takes a wound and it doesn't take a uh yes he uh if you failed your arm safe yeah he's
17:42
taken with that is could you use the blood drop the single blue no no that's the first that's a flesh wound that is
17:48
Flesh Wounds just so we can keep the uh the tokens consistent across so there's
17:53
a big solitary job yeah yeah so that just represents he's taking the wound once you reduce the your last wound
17:59
that's when you have to start making injury rolls so luckily your Champions and your leaders have a bit more yeah okay so I'm gonna have to ask you to uh
18:08
uh could you take the on the little guy that's there this yes yeah so uh I've
18:14
have a champion uh this is um Captain chorizo uh and he is going to
18:21
activate great group activate the tofu yeah um tofu's like MVP he always does well and
18:29
he's going to charge this guy here oh so D3 plus five inches for these guys oh
18:35
yeah I'll just double check the movement actually I'm pretty sure your guys move fast it terrifies me tofu movement five
18:41
yeah
18:46
I've got a movement of six
18:54
hello sunshine oh I've got two daggers mate
18:59
um well the rest of this happened got him on the game have you not no no
19:04
you have to accrue some credits and uh they got them they're just rubber ones the other once you stab on the screen
19:10
let me just go in oh the underhive joke yeah he did nobody bought them okay so
19:16
he's got um he's got two weapons burning sword and a stud pistol yeah um so it gets an attack for each of
19:22
those and an extra one for charging okay fantastic uh weapon skill four plus say four or more uh so one hit with the
19:30
pistol all right so your pistol whipped him so you use the yeah so he misses with the boning sword but uh the pistol
19:36
yeah yeah so I am strength three strength three and I am toughness three
19:41
I'll be surprised if anything tougher than that wounding on Force it's away oh cool right so you've been well you don't
19:48
get pinned when you're in combat so you stay stood up but you have been wounded do you have any armor with these guys I do I have mesh armor mesh armor with
19:54
this guy yeah that's expensive yeah I mean it's like 15 creds I know I paid
20:02
for best armor I don't blame you I paid for my shot across the board how are they well that's a five plus save uh any
20:08
minuses from your pistol no because you just pistol whipping it yeah so five plus save Jeff
20:13
I'm gonna hold mouth hope you'll be fine hey brilliant now you get to react to this
20:20
and fight back so you're fighting back I am fighting back yes no close combat weapons so the guy with the two knackers
20:28
that's got no close combat weapons but let's not dwell on him no no I won't I
20:33
won't mention it again I've got one attack and I've got a weapon skill of four so fours or more
20:41
fours or more come on hit me hit him in the face with your rifle I'm toughness
20:46
three toughness three okay um your stat line strength is three cool so rifle but him foreign
21:02
yes so uh Captain chorizo I'm undecided what he's going to do but
21:10
he's got his flings in yeah so he has a four inch range yeah like whirl it around his head
21:16
um could I still charge this guy if you want to you do what you want mate
21:21
poor Jeff it's all right you're not going well well tell you what I might do oh no because I can I can clean up with those
21:28
guys um I'm just going to charge him I'm just gonna charge him so cocky I love killing
21:33
people um it's my favorite pastime charge five so that's an extra three inches yeah so
21:40
he's it he's got to be in he's got to be in he's yeah very very in I'm gonna
21:45
flange you you know uh Captain Cherry so coming in clutch with his rotary
21:52
cleansing sword um oh Rosary cleansing saw my apologies
21:57
so he gets two attacks and he's charged cool so he gets three weapon skill three plus oh nice
22:09
talk how's that three plus working outside uh Jeff do you want to react to that oh
22:17
yeah bad luck boss
22:22
it's only fair I mean you could rifle put me in the face if you like yeah that would be bad idea that was embarrassing
22:29
oh my God I was like two misses three misses
22:34
oh really all right okay then um I tell you what when I hit with that guy he's
22:40
great oh yeah but I've only hit with him like twice yeah yeah yeah yeah yeah right then so I'm going to hit you in
22:45
the uh I'm gonna hit you I mean to be fair is used to like slicing up dead things yeah yeah moving moving things
22:52
it's a bit harder right then so uh I can hit you back I've got a uh weapon skill
22:58
of four yeah oh is it forced to hit yeah forced to hit failed oh it's because
23:04
you're just like what is this guy doing yeah yeah um so that is every single one of my guys activated so it's all you now
23:11
okey-dokey shotgun solid I think is gonna be I'm gonna go for this guy uh
23:17
he's with this guy so you've Aim so yeah I didn't at least one to this aren't you yeah yeah I'm adding one to it yep
23:23
okay let's see how quickly I can run out of ammo boom Oh that's only if it's rapid fire
23:30
so you've not got the rapid fire so he hits anyway so he hits yeah so you're pinned packed okie dokie and I've got a
23:38
strength of four oh every five yeah five you've hit him
23:43
you've wounded it yeah do you have any armor for this guy Pat yeah uh Mr streaky has flak armor do you have any
23:49
minuses on your shotgun uh shotgun solid no all right so six plus six plus you
23:54
you can do this no no no so you've taken down to your last wound okay uh so don't
24:00
put any markers down here because okay so there's only characters that have like Champions and leaders have multiple wounds okay yeah so this guy's been
24:07
reduced to zero wounds now yeah technically so what you need to do is do an injury roll so we need to roll an injury to ice for this guy let's roll
24:14
see what you get face down bleeding out I mean you can
24:21
crawl across the battlefield now for a bit he has a large pistol and the short range is eight so I'm
24:29
gonna be uh plus one cool okay who are you aiming for I'm gonna aim for
24:36
uh well I'm gonna aim for him as he goes running by and see if we can just slow him down and right there little threes
24:45
yeah five uh yeah strength three toughness three four three so fours
24:57
yeah so there's no minuses here yeah I've got plate mail so five plus
25:02
oh this plate mail is doing well yeah what you are doing here though jeff which is important yeah is pinning these
25:08
guys yeah he's stopping them from charging so because charges are double action you have to stand up that costs
25:14
an action to stand up yeah uh become on pins so yeah that's not necessarily A Bad Thing even though you're not hurting
25:19
them not necessarily bad so is that all your guys and actions done it is right technical at this point this is the end
25:25
phase the first thing you do in the end phase is roll uh to see if your gangs bottled Pat if you have suffered any out
25:33
of actions or serious injuries I have one Serious injury one serious injury we're gonna do a mock roll here just for
25:38
the audience as well as you guys what you do is you roll a D6 add how many
25:43
injuries serious injuries or out of action people so I've just got one you added one to that so four it's getting
25:48
four if that is more than the starting crew of this scenario which is seven yeah you bottle out Okay cool so yeah I
25:57
could have equaled the uh you could have you wouldn't have gone away it was impossible yeah impossible and you won't
26:03
be needing to take a bottle test what you now do is we're following the sequence is recovery check for people to
26:10
see if he recovers from his wounds stays seriously injured or stays dead or stays
26:15
dead uh he's just crawling around yeah coughing up blood Mr strinky right so
26:21
that is round one done so what we're now going to do is place down some um activation markers a message for parents
26:29
out there keeping kids safe during the car door child Harvest with our 10-point child harvesting prevention plan plus
26:36
how you can report your harvested children on your Imperial tax forms we chat with the experts stay tuned hi
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finish hard to argue with that but wait there's
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more call now and we'll include the complimentary death core respirator flak
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armor and mandatory enlistment papers we'll see you on the front line Soldier
27:23
the kriegsman shovel you'll be dying to try it first thing I'd like to do if any
27:29
of you guys got a D6 and a scattered us a dice of an arrow on it yeah Mr bodilocks there
27:34
who's on the floor can you just roll a D6 and a scatter dice to see what general direction he will move
27:39
yeah he's going three inches that we're standing up and moving he's panicking it's too much fire
27:46
you can blame him
27:52
I mean he's carrying a torch for for Christ's sake there we are cool thank you very much
27:58
right okey dokey right uh oh so I'm gonna
28:03
watch right then so I'm gonna go for start
28:09
with the leader yep okey dokey so um apologies okay I'm gonna play
28:15
why are you apologizing oh I know what's coming yeah I'm so sorry I'm gonna play
28:21
my tactics cards and it just says play this at the start of any action phase so I didn't want to say later just in case until the end of the phase of this round
28:28
fighters from your gang keep treat the charge action as basic rather than
28:33
double however until the end of the phase uh end of the round any fighters from your gang that perform a charge
28:39
action reduces their weapon skill by minus right so I'm going to do a group activation
28:54
uh just the long way around yeah you have to do one at a time so he's gonna go for a double move hey get out of here
29:01
and get it there it's for ten what a coward
29:06
I'm not a coward I've got a I've got an Informer to protect that's true right so
29:12
now the informants would have to move in a as a separate
29:17
sequence here because you're not close was it no one else within three inches of him no no you would no no three
29:23
inches of uh yeah yeah there was that guy we could
29:29
move him yeah could do yeah he could always use him as a human shield in front of the informant yeah that's a possibility
29:35
um yeah that's uh maybe sorry Paul I'm giving him Clues I know
29:42
oh yeah because I could have to charge the closest person Yeah well yeah I guess so yeah yes you do so if I move
29:48
him to there oh sneaky Dicky or could I take a cool check and charge someone else I think they'll be the same as shooting you can just goes on the floor
29:56
can I shoot him yeah okay well technically he's just like cowering yeah with all the bullets flying around okay
30:03
well um let's shoot him with um yeah shoot him with a solid shotgun
30:11
okay I've got a ballistic skill of uh I've got a ballistic skill of four but
30:17
it is it plus one for sure plus one for sure let's let's resolve you're not out of
30:23
ammo yet you've got to do an ammo Check Yes um so let's resolve the hit first so you okay and then it's um
30:30
it's strength four strength four toughness three toughness three yeah so three's to wound Jeff
30:37
oh let's see what happens with your ammo roll okay I'm a roll is four yep
30:43
yeah out of ammo as well okay so I am going to stand this guy up yeah so
30:50
that's an action normally to charge us double right yeah but I'm gonna use your basic action yeah I'm gonna charge
30:57
I'd like to charge the informant right so you'd struggle because you
31:04
can't get within an inch of an enemy so you won't be able to get around him so you'd have to charge the guy in front of him anyway
31:10
because he's kind of blocking the stairwell it would be very awkward for you to because it'd be like excuse me
31:15
excuse me I just need to squeeze by you excuse me pardon me okay so I'll I'll charge I'll charge yeah numpty face that
31:22
ran out of ammo oh a six I mean you could position him in such a
31:27
way that is a bit further around the corner if you like oh okay so he was there so what could I be getting just around
31:33
the side a bit where the uh the stairs are like that yeah that's it and then when you kill him you can like
31:38
consolidate into this if I do if I do because I'm I'm minus
31:43
minus one weapon skill you are yes so he does have a weapon skill of three that goes up to four yeah three attacks
31:50
because I've charged Ole Miss right so that didn't go well oh
31:57
you'll go you get to react okay yeah you get to react okey dokey put him in the Nads
32:03
it's a rack place to go honestly it's like when I get in range
32:09
I've missed both times I'm just looking forward to crawling around in circles
32:15
because I'm just gonna go and buy some guns from ammo Jack I'll be back in a minute
32:21
I'm gonna be my secondary objective to try and get to angle Jack Bond
32:26
good name strong name Bond as a phantom so that means he is a champion yeah okay
32:32
yep okay so he has a uh weapon skill of three nice does he have an extra attack
32:39
uh he does have an extra nice yes oh that well he is Bond come on he's Bond
32:45
absolutely does he have any gadgets no but I'll paint them with a very small sticky bow on
32:51
uh okay so um no he hasn't got any gadgets sadly but um so I get two hits
32:57
back yep yep freeze yeah that's pretty good that's good
33:03
yeah so fours oh
33:09
oh he's just falling with him so it happens right so that was your
33:14
reaction so Jeff you can activate a guy now what are you gonna oh yeah oh yeah I was getting excited to go for a turn
33:20
then but yeah so I don't like fighting people and they can fight back all right
33:28
the problem being here is my um my informants wasn't gonna be able to
33:33
get past does he oh my informant could jump over the stairs he could just don't
33:38
twist your ankle I mean there's a dock right next to him I mean you could try that yeah you could jump off now the jumping rule is you take an initiative
33:44
test uh his Initiative for informant is uh four plus yeah um if you pass it he jumps over no
33:50
issues if he fails he'll just like stand there and just like what am I doing yeah okay um so roll a dice on a four plus he
33:56
he leaps over it's not high enough to actually hurt him no no no it just doesn't quite work out it
34:02
just goes oh his little chain ax for cutting up bits it's just stuck in it so he can't move that was actually one you
34:09
could do another one you can that was that was his first attempted move because he can't walk past can he because he's going to walk into a fat so
34:15
his first movie was trying to jump over he didn't do it so do you want to try again for his second move well to jump over again yeah see if he gets at least
34:21
try that again see if he gets any brighter in the second one move
34:30
so no damage for it there we go cool so but that's his two actions used well the
34:36
first the initiative was to to job for those who can actually move four inches now until I can move four inches yeah
34:41
okay where's it gonna go oh you're trying to get together Buffet range by the looks of it yeah
34:49
well I'm trying to get him sort of precious unpack because he's getting close to that exit Okay so tofu
34:56
he's not charging because he's already in combat so it's just two attacks so I get to fight as he runs away well you
35:02
need to I'm not running away so what no tofu's not gonna run away he's just gonna he's just gonna fight first
35:08
that's fine I haven't charged so it's two attacks yep so I'm gonna say red is
35:13
pistol black is boning saw black is Bonin uh he hasn't charged so his weapon skill is still three plus yep yep
35:21
um no four plus four plus yep foreign
35:54
so there's no real negatives here Jeff you just take a standard mesh armor Save which is a five plus save
36:02
oh and he's made it he's made it oh that didn't work out quite as well as you wanted no it didn't um if I fail my
36:08
initiative check am I still locked in combat uh yes you are yeah you still get to do your actions and fight the other
36:14
thing you can bear in mind is if you do kill him with is this chorizo yeah you can consolidate so you can potentially
36:20
move and it's in the way you can't get to come up you can get in the way is fighting a double action uh fighting is
36:27
a basic action which means you can only do one of them yeah okay so I could basic I could fight kill him and then
36:34
charge him well you can consolidate um yeah yeah yeah yeah okay so I'm gonna
36:40
risk it for a biscuit I'm gonna catch in the chorizo yeah he's gonna rev up his rotary cleansing so it makes sense this
36:46
is why you have that special tactics girl yeah yeah I like it um so I'm gonna have two attacks weapon skill three plus
36:53
on okay him don't miss you wonderful wonderful man two hits nice
37:01
strength
37:08
my saw is a plus one and I'm string four so it's strength five so it's two two there's not two your toughness three
37:14
toughness three double threes oh yeah sorry yeah you're thinking old 40K oh
37:20
wounds wounds I've uh let me just double check a rule you must outfit because
37:25
I've got shred and you must start back and you must have minor CP as well surely uh yeah AP minus two no no save
37:33
yeah so we've got knocked back so this is gonna be this might have an effect because you're against the wall here if
37:39
the hit wall if the hit roll for a weapon with a knockback trait is equal to or higher than the target strength so
37:45
it is um you immediately move one inch directly away from the attacking fighter if the fighter cannot be moved the full
37:52
one inch because of impassable train or another fighter they move as far as possible and the attacks damage is increased by one oh so you already how
37:59
much damage does your weapon already cause two so that becomes three so this is three injury roles for you I'm afraid
38:05
okay um it's not blast so it makes no difference you're not on the edge so basically what's gonna happen here is
38:11
because there's impassable train you can't move he just adds one to the damage of his weapon uh so you already
38:17
your weapons uh two two words now which do each of those cause two so you they each cause
38:24
three damage because yeah so you don't get the save you have six injury roles to make okay
38:30
well I'll do three first yep This Guy's in deep doo doo so he takes
38:37
the flash Windows minus one toughness he's now seriously injured twice and then let's see what happens with the
38:42
other three uh and again your now toughness one if
38:48
you get reduced to zero you're dead but you're fine okay you've got two serious injuries now unfortunately when practicing comment is activated he gets
38:55
a free activation if you're seriously injured which is coup de gras so sore or
39:00
or just like pin him up against the wall with the saw and his body drops off I
39:06
was thinking cut him into like at least half so you're starting from the crotch upwards
39:12
[Music] anyway get him off the board get him off
39:17
the board I'm off the board though I'm going to play a card oh oh and that card
39:22
is blood debt yeah which means play this card when one of your Fighters is taken out of action by the enemies Fighters
39:29
attack for the rest of battle add one to the results of any hit rolls for fighters from your gang when they target
39:35
the attacker took this card on the attacker fight the attacker's fighter card as a reminder we
39:42
don't have a fighter card but yeah just just leave it here yeah so yeah so you your guy now anyone hitting him he's got
39:48
a blood debt he's got he's plus one on the head okay so that was your first action that was my first action I'm
39:54
gonna charge the informant because it's a basic action not a double yeah because I played my special rules because I'm a
40:00
special boy um so you're definitely arranged I'm definitely in so he's just like there's
40:05
no need to retreat from combat there really well you just killed a guy and then continue hacking more up
40:10
well that's it though isn't it once the informant's dad that's the end of the game that is the end of the game so I
40:16
mean wonderful so two attacks I get an extra one on charge uh weapon skill is three
40:22
plus but now because I've charged on minus one so I'm hitting on fours fours
40:28
I get one hit one hit now the question is does that guy now count as one of my
40:34
gang he's one of the gang so now that the informant yeah yeah so he gets plus one to hit on eight does only if only if
40:41
you fight him if you get to fight back if you go
40:46
all right coffee sausages oh oh dear right okay
40:53
um so I am strength five okay I'm gonna be either
40:59
so he's a big guy look at him wounding on three threes
41:05
yeah wounds cool three wins so it is uh two damage two damage so he has plate
41:12
mail there's any minus AP minus two AP minus two oh yes so he takes a wound so there's only one
41:19
uh injury dice to roll um oh God don't don't get a skull don't
41:25
get a skull oh and then if you're seriously injured then he's he can only crawl can't he yeah
41:31
hey we survived oh at least wow he's not dead he's he's minus one topless so he's
41:37
now toughness three okay so he's got another turn in him there Jeff yeah um does he get to fight back he does get to
41:42
fight back before he has a reaction fight so he has two attacks and he's not charged because I'm basically using
41:48
Champion rules this guy because he has a big Beefcake yeah he is a bit of a Beefcake two hits two hits two hits
41:54
plus one two strength here so you strength three now becoming four four toughness three so you need threes to
42:01
wound foreign
42:25
now he's a champion isn't he yeah so he takes a wound um but it's not until he's reduced to
42:31
his last win we have to start doing injury rolls so that's that done so still alive for another turn just uh you're both on one wound each there yeah
42:39
um so over to uh he will need a wind marker Yeah well yeah thank you uh okay
42:45
Pat no it's Jeff sorry Jeff because Captain tree shows just like really long ago yeah he did right yeah right then so
42:51
if I um shoot into combat with Hans hmm
42:57
right who is a champion yep so you normally you need three to hit yep now
43:02
it's gone down to twos yeah but because you're shooting to come back it makes it threes three three two again because you're aiming yeah yeah make sure you
43:10
roll that ammo dice as well so [ __ ] at rolling Dice and again how
43:18
can you be [ __ ] you apparently
43:24
um you miss us you missed um technically you're shooting into that combat and there's friends in the way so on a one two and a three you do hit your
43:30
friend okay so you do hit the informant
43:37
doing well I'm trying to not hit you hit you moving man with my team are just having a nap
43:45
they might as well they don't need to be doing everything right luckily I mean there's any minuses on a sniper off at
43:51
short range or anything like that um no but um uh uh a sniper rifle is minus one
43:57
minus one damage minus one AP oh so he's got plate mail it was five plus now becomes six plus uh who wants to roll
44:04
the armor safe for this this informant come on please be alive
44:10
no so he takes a wound so he's on it is reduced to his last wound so you need to make an injury roll yeah face down
44:16
please Pat face down face down intentionally because he's wounded
44:21
yeah so seriously did that guy is already activated so he can't queue to grow him yeah so we'll have to see in
44:26
the uh recovery phase what happens to this guy because he might get back up he might be fine no well I mean I've still
44:32
got all these guys to go oh God and tofu oh God and Mr streaky well he's all he can do is crawl yeah no he's going to
44:39
try and get to Amazon
44:49
so I've got four guys left to make it as easy as possible uh I'm gonna activate all three of these at the same time with
44:55
uh sir loin so the boss lying on the floor he's gonna instruct uh his
45:01
subordinates to um whilst line on the floor to do some chopping um chopping or shopping with the bean in
45:08
the market yeah okay so T-Bone why you got loads around
45:16
there TV yeah I've got three guys uh T-Bone's gonna charge this sniper nice climbing up and charging yeah okay uh so
45:22
it's plus one so that's a six inch move it's four to get up to get up yep so I'm
45:28
gonna move him move in there um so he has three attacks on the charge
45:34
yeah probably um so weapon skill three I've charged so
45:40
it's a four yeah three attacks oh
45:48
um so I am strength four mm-hmm toughness uh my toughness is for Hunt is
45:56
toughness three so three hitting on wounding on three including on three and
46:01
I've got shred so if I get a six so only one wins you got mesh armor uh
46:09
um you say you've got any minuses to your weapon is it minus one AP minus two AP minus two so no save no save
46:16
unfortunately but you've taken only one wound yeah so you you're fine see if you can put a blood drop next to him so I do
46:23
I still get a fight back don't I you do you get to react okay so you have two wounds every time we reduce to the last wound yeah so I've got two attacks yep
46:31
and um because of my blood debt I'm hitting on that's not him it has to be the guy
46:38
yeah I got confused by all of them they're very spiky
46:43
the spikiness threw me off then for a minute okay so um ballistic skill uh weapons kill three
46:52
so threes to hit threes to hit two
46:58
okay and my strength is three you must understand four they look like they
47:04
should be toughness Forge yet but he's essentially the lead yeah no toughness three yeah all the Champions yeah
47:12
two both wounds oh rifle but to the face and then I have a five plus yeah there's
47:17
no negatives to this part yeah five plus with my uh platemail Delete mail
47:24
is he a champion at all no so he's on one wound yeah uh initially so you've
47:29
saved one but the other one takes you to zero wounds so you do need to do an injury dice
47:36
seriously now because it's not your you're just reacting it's not your
47:41
activation it's only you join your activation you can do the coup to go out but next time you can shank it with a
47:47
little dagger whilst he's bleeding out the floor yeah yeah because I might have to beat himself
47:52
rifle I'm sure those rubber ones on the joke shop will still do it yeah yeah just gag him
47:59
that's like yes turn me into starch okay so uh the boss is gonna say to
48:05
Lieutenant corn get up to stand up yeah action one and get some work done uh
48:11
he's gonna charge this guy yeah it makes sense yeah to clear the path
48:18
um so get rid of them uh so yeah he's gonna charge I'm gonna make it let's face it well you're definitely enraged
48:24
it yeah you need to roll yeah hello so I am
48:31
three attacks that's an injury dice so this is left hand and Quan he's
48:38
charged still minus one so four plus one hit
48:46
strength four strength four okay three yeah so three threes
48:51
hits and Shred shred so it doubles the uh AP minus two yeah anyway so I can't
49:00
save that because I'm only five and I've only got one wound so I have to roll on injury uh that's true yeah yeah
49:08
flashlight just minus one toughness there yeah yeah I'm gonna charge him oh yeah oh yeah I want him dead
49:16
I don't know if there's enough space up there for anymore I mean he's probably not going to get up
49:21
he's quite a big charge actually two three four nah no it's not um oh no because that's four yeah six
49:29
so it's like six yeah well she'll be five five oh so no yes you could do it yeah I could do it
49:36
oh you couldn't what did you roll or what one you're not doing it oh yeah because it's one inch there so it's five
49:41
six oh no you could do it still so two there two two there and four or four up
49:47
so you're in base contact when you get to the top yeah yeah yeah so you just have to yeah yeah and so he's they got
49:54
kicked off in the struggles and which are I'm lucky about that right okay
50:01
um this chap line um well how could you say that any
50:07
higher I'm checking the dog didn't wake up weapon scale two plus goes up to three
50:13
because he's charged yes three attacks two hits oh nice
50:20
uh strength plus two so he strength six Champion but he's still only toughness three yeah so I'm double so I'm hitting
50:27
on two twos yeah it's my apologies um
50:32
two wounds two wounds no saves here uh it's AP minus two so yeah so he takes
50:38
the wound so you don't roll 200 dice you're just rolling one in your dice here okay
50:43
you wanna you're on a first aid marker mate yes you can't cudagar are you so he
50:49
loses her toughness so you need to put a little marker there next to him so we know yeah if you grab one for his Pat
50:55
the uh thank you sir there we are uh so that's the best
51:01
result you can get there actually absolutely right so that was all your three activations for that that was all my three activations yeah
51:07
you do get to fight about that guy yeah oh God damn it knock him off right yeah
51:13
and there we go I'll have two double ones though I mean this guy's voice yeah
51:18
this guy so yeah um loud's gun to the boss
51:24
so and should be hitting on fours and I'm hitting on threes oh actually I'm
51:29
hitting on twos oh because he's the that guy yeah he is the chap
51:35
yeah I'm Gonna Roll please uh oh sorry yes I'm a roll Am I Wrong renowned for
51:42
missing oh God you're all good I'm all good
51:48
yeah straight up safe yeah
51:53
um so he's hit so he's not yeah yeah and I've used all of my Shenanigans so I
52:00
am five plus oh well it's on oh wow this guy's immense
52:05
terrified to read so yeah yeah uh so that was you
52:12
done Jeff okay so tofu is going to start on his quest um so it's a double action and he moves
52:18
half surely should be moving to the doctor
52:24
not moving quiet you
52:31
crawl past the doctor she's like yeah so no she's not there going they're not
52:37
break that gag you're very correct so his movement's
52:42
five yeah so two and a half so he gets two and a half inches of movement we round it up to three okay as a double
52:49
action yeah so I'll spin him round and then he'll go I want my gun oh no on
52:55
your front you little sod there we go nice cool okey dokey you got someone
53:00
else to yeah you have indeed yes I've got um this Chapel being yeah well you've
53:06
got the guy in combat still who needs to reload as well yeah oh this guy yeah yeah yeah I've got him and Cobra this is
53:12
all of your right well I go with um I believe you can this one over there
53:18
first okey dokey so he is firing um
53:23
a shotgun is he shooting at
53:29
he's gonna shoot the him well you know that's your own gun that's the performance
53:37
I'm sorry you've activated and you've nominated one of your own oh man I'm gonna try and
53:43
see if I can hit him is this Delux so confused which meaty person do I need to attack
53:50
I'll try and see if I can hit him yeah yeah it's 16 inches so you're insure a long range yeah do you want to aim uh
53:57
add in plus one and it's plus one because plus one because of plus one yeah plus one plus one yeah I'm glad you
54:03
clarified that yeah yeah that's possible because I am confused
54:13
yep and then you go are you aiming um or are you gonna move and then shoot
54:19
to get yourself into a short range no no I'm liking where I'm stood at the moment out of Harm's Way yeah uh okay yeah so
54:27
so plus one frame and then plus one four bloodset and so uh
54:39
hits oh yeah can you do an ammo role
54:44
I can see this is why you choose to forget can you
54:52
uh just make an amarillo now get out of the way that's five plus isn't it for a shotgun uh
54:58
uh four plus oh you're right then you'd be fine yeah fine fine with your solid shot a solid shot yeah
55:06
yeah so strength four touches three so winning on threes yeah
55:18
it's damaged two by the way oh so if you wound if you don't pass this you have to
55:24
roll two injury dice oh best pass it then hey no no injury dice for chorizo please no no
55:32
I've had a couple of shots on shotguns and I forgot to mention that I've got a
55:37
flesh wound in the seriously injured so you put flesh wound down um and then he remains seriously injured
55:43
and he remains seriously injured we should do him in order really because you might stand up uh one to three the
55:48
flesh wound came first four five and a six it came after and you can stand up so I want four five and six four five
55:55
out of the six four yep so he stands up with a flesh wound okay
56:01
can't be in good Nick surely right uh oh he's just can't be he's
56:08
really angry well he can be stopped you've got this guy left now yeah right so have you done all yours
56:15
um he's got to use an action now you can try and get out of combat but he will hurt you
56:23
I've had this not physically just emotional four plus so on a four plus you get out of the combat if that's what
56:29
you want to do okie dokie one dice one dice you've got this
56:34
I don't think I have I'm trusting you don't even got the thing is you don't have to roll and uh an ammo dice as well
56:41
yeah yeah yeah really did Nabi
56:47
no no no no so you just stuck in combat then Jeff so come back stop trying to
56:53
hit me I mean if you kill him right yeah yeah I've got to fight him now he's down a
57:00
wound that guy oh no that's um that's that guy yeah that's that guy he's on fire
57:06
yeah um so I'm wounded as well and I've got a flesh wound uh yeah this one toughness
57:13
yeah yeah it's a good job you couldn't get out anyway because you don't have any ammo oh yeah true oh he's still got flavor
57:21
the flamer had enough in it it was just the uh oh yeah yeah this is what I was trying to do was talking about a combat
57:27
into flame yeah yeah oh um one set cat on fire yeah yeah I don't give a [ __ ] [Laughter]
57:35
I'll take a note of that when it comes to Charlie so I'm a dog mad expensively
57:40
do we do come on hit me Jeff right okay so uh trying to hit me and hit me make
57:46
me bleed slightly Disturbed four you've hit yeah what okay uh
57:55
toughness three toughness three strength three should be the same as all the others no
58:01
fails I get to fight back you do get to fight back oh yeah so uh weapon skills
58:06
three plus it's now four uh one hit oh
58:13
is it enough toughness well I know I'm strength four yeah toughness too so
58:20
double twos yeah [Laughter]
58:36
that's the best way to do it but it doesn't really matter well I think everyone in your gang is either crawling
58:43
away or looking away so no one saw that yeah it's all good he's like I want my
58:48
guns he's now just making noise of the actual Cutters I suppose
58:55
right I need to do some bottle checks I think so I've got a roll of dice I'm good but basically add two to this this
59:01
roll okay to talk you through it so you're not you're starting gang was
59:08
technically seven yeah with the informants made it to eight so you're not you're not bottling no yeah I've got
59:13
Pat two seriously injured yep um yeah luckily you guys stood up yeah
59:20
essentially don't roll a six don't roll the six oh oh very close otherwise that would
59:26
have been bottle checks for everybody uh so we now just need to see what happens to these injured Fighters so
59:32
they're face down dudes uh you've not got any have you oh yes oh yeah we'll do
59:37
the informant at the end we'll we'll do these other guys first okay so Mr streaky Andrew Dice injury dice
59:43
gets up with a flesh woo yes just wounded good job because you really
59:49
just realized he forgot his debit card and then uh T-Bone T-Bone
59:56
still seriously seriously right Jeff can you and what time we on here yeah can
1:00:01
you roll for the informant please yes you wanna you wanna
1:00:07
your first aid Mark is what you want nice
1:00:13
so he's up he's up he's now minus one to his toughness so he's lost a wound but he's minus one to his toughness
1:00:19
he's already lost one hasn't he says toughness too yeah in today's Imperium a proper education is more important than
1:00:26
ever good news for you and Eugene seed Katie and KinderCare is now enrolling at his second campus our first campus is
1:00:33
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and remember you're never too tiny to tithe turn three turn three finish
1:01:11
es ready markers down please guys oh Golly Golly gosh okay
1:01:16
I think tofu is uh within three yep so
1:01:22
he's got a group activation yep and tofu is going to charge of course he is the informant why wouldn't you yeah exactly
1:01:29
it'd be rude not not to oops it's all right I rolled the same so
1:01:35
that's okay so uh that is an additional inch yeah um yeah
1:01:41
the additional intro makes the difference mate come on tofu it certainly does tofu is always the MVP
1:01:48
oh two hits a severe boner oh he's in trouble now
1:01:54
Dairy me so uh strength three yeah yeah is he minus one toughness he is minus
1:02:01
two toughness minus two toughness yeah his tough is two now so wounding on threes threes that makes all the
1:02:08
difference for you AP minuses minus two so when it's damaged
1:02:15
too it doesn't get a save so that's 200 rolls in my fragile don't double school it
1:02:21
is doubly dead uh so he's seriously injured and he's
1:02:28
toughness one but seriously injured tofu coming in with the bonus
1:02:36
now uh this my scenario is once he's done the Delux are just gonna slip slip
1:02:44
away back into the Shadows yes they do your Leader's gonna hang around for a minute too because uh the obviously the the dude is injured
1:02:51
I'm just gonna pull up the phone a second because I've got a little bit of text here so while with the informant attempt to gurgle out his last words he
1:02:58
slips the Delux a heavily bloodstained map other than a red circle around what looks like an ancient collapsed Dome everything else is unreadable that's a
1:03:05
shame you might have been able to read if you kept him alive the corpse Grinders gain plus two reputation and
1:03:11
every member gains Plus One XP so that's gonna be useful for like
1:03:17
advancements later on now um tofu as you said MVP yeah uh tofu's
1:03:22
always the MVP so chorizo's has got an extra AP for killing someone yeah tofu's got one for killing someone yep your
1:03:29
guys are gonna get XP for some anyone to survived the game for living your guys will get XP for
1:03:36
surviving the game yeah but you also get it for achieving the scenario as well you didn't take his leader out there did
1:03:41
you no and you didn't take his leader out no so there's no extras there so there's gonna be a whole bundle of XP
1:03:46
which we can probably talk about on the next yeah yeah we do it absolutely um what we will probably do off screen I
1:03:52
guess is work out who's died and who hasn't died uh because you're you're time sensitive at the moment aren't you
1:03:57
Jeff so he might have to do that yeah maybe that will be in the news in the news in the news or or a bit of a video
1:04:04
recap that could be an obituary so yes certainly I think some video will
1:04:11
explain what what the rest is a good idea but yeah to be honest though I impressed test that many Deluxe stayed
1:04:16
alive tell you what this guy two bearing down on it I was just I just want him dead I just want him dead he's like top
1:04:23
top sniper school right there yeah I feel like the only people that did anything were chorizo and tofu yeah and
1:04:31
they just kind of wandered in [ __ ] [ __ ] up and that was it everybody
1:04:36
else useless I mean they'll just there just go it's Market day it's really busy
1:04:41
yeah I don't know what's going off I mean I could well I'm imagine at this point there's lots more bodies around people screaming people running around I
1:04:48
even had an enforcer waiting to turn up to go right if if most if more than like two civilians got taken out yeah she
1:04:54
would turn up and start causing trouble for you guys but that didn't happen I think my heart was most in my mouth what I was worried about was worrying about
1:05:00
electrician so all of these guys I've I'm not going
1:05:05
to go into it because we know I've got time but all of them would have had negatives if you taken one out so yeah
1:05:11
because you nearly killed him you set him on fire yeah so uh with collateral damage yeah ammo Jack for instance is
1:05:17
you you would have to re-roll every shot because you don't have enough ammo so every every oh is that your alarms no
1:05:25
it's my child pick me up Dad who else is child right cool excuse me but you've
1:05:32
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1:05:39
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1:05:52
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